To brand and create an app prototype for the Flow device. The main purpose being the need to provide the data recorded by the device in a simple but comprehensive user interface.

Automation of technologies inspires trust because it removes the need to constantly make decisions.

Preserving water should be as easy as using it. Flow is a device that keeps you updated about the water usage in your house by pairing the device with the Flow app, which then presents the data in a user-friendly interface.

Research Phase

Group 1


Cultural Probes

Focus Groups

Extreme User Testing

Starting with the research I talked to kindergarten teachers, the parents, and kind of to the children about their needs to improve communication and planning and documentation of development milestones.

Together with colors for these blocks, we can build a very easily recognizable design element that is information, interface and brand element in one.

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Andreas Kraft

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